Some math helpers. This also has some conversions between native system types and Unity types.
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| static float | SmoothStep01 (float t) |
| static Quaternion | QFromTNB (double[,] R) |
| | Quaternion representing an orthonormal T/N/B frame (cols 0/1/2).
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| static void | SetTNB (double[,] R, in Quaternion q) |
| | Write T/N/B columns from a quaternion (x→T, y→N, z→B).
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| static Vector3 | ToV3 (double[] p) |
| static Vector3 | ProjPlane (Vector3 v, Vector3 n) |
| static float | SignedAngleAroundAxis (Vector3 from, Vector3 to, Vector3 axis) |
| static void | RotateNBAboutT (double[,] R, float theta) |
| static float[] | SmoothData (float[] data, int windowLength, bool isClosed, out float minSmoothedValue, out float maxSmoothedValue) |
| | Perform moving average smoothing on data.
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| static Bounds | CalculateBounds (GameObject ObjectToInstantiate) |
| | Calculate the bounds of a GameObject in local space. Checks for colliders or mesh bounds.
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| static int | GetIndex (int idx, int n, bool isClosed) |
Some math helpers. This also has some conversions between native system types and Unity types.
◆ CalculateBounds()
| Bounds TrackFlowPro.Runtime.Helpers.CalculateBounds |
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GameObject | ObjectToInstantiate | ) |
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Calculate the bounds of a GameObject in local space. Checks for colliders or mesh bounds.
- Parameters
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- Returns
◆ GetIndex()
| int TrackFlowPro.Runtime.Helpers.GetIndex |
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int | idx, |
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int | n, |
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bool | isClosed ) |
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◆ ProjPlane()
| Vector3 TrackFlowPro.Runtime.Helpers.ProjPlane |
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Vector3 | v, |
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Vector3 | n ) |
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◆ QFromTNB()
| Quaternion TrackFlowPro.Runtime.Helpers.QFromTNB |
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double | R[,] | ) |
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Quaternion representing an orthonormal T/N/B frame (cols 0/1/2).
TODO: This is redundant with ArcFrameBridge methods, choose one, the other shall perish.
◆ RotateNBAboutT()
| void TrackFlowPro.Runtime.Helpers.RotateNBAboutT |
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double | R[,], |
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float | theta ) |
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◆ SetTNB()
| void TrackFlowPro.Runtime.Helpers.SetTNB |
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double | R[,], |
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in Quaternion | q ) |
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Write T/N/B columns from a quaternion (x→T, y→N, z→B).
◆ SignedAngleAroundAxis()
| float TrackFlowPro.Runtime.Helpers.SignedAngleAroundAxis |
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Vector3 | from, |
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Vector3 | to, |
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Vector3 | axis ) |
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◆ SmoothData()
| float[] TrackFlowPro.Runtime.Helpers.SmoothData |
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float[] | data, |
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int | windowLength, |
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bool | isClosed, |
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out float | minSmoothedValue, |
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out float | maxSmoothedValue ) |
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static |
Perform moving average smoothing on data.
- Parameters
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| data | |
| windowLength | |
| isClosed | |
- Returns
◆ SmoothStep01()
| float TrackFlowPro.Runtime.Helpers.SmoothStep01 |
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float | t | ) |
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◆ ToV3()
| Vector3 TrackFlowPro.Runtime.Helpers.ToV3 |
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double[] | p | ) |
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The documentation for this class was generated from the following file: